Common Mistakes in F2P Design | Teut Weidemann
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Article about Teut: http://bit.ly/2siLAk5 | Delivered at Casual Connect Europe 2017. Consulting F2P companies for 10 years means a lot of repeated mistakes from client to client. In this talk, Teut Weidemann will cover some of the most common mistakes in game design and monetization systems – which should help prevent them for your next game so you don't have to hire him to fix them!
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