COMPLETELY FREE DLC FOR TITANFALL 2! AMAZING!
I HAVE SPENT OVER $1000 on this game! - https://www.youtube.com/watch?v=PGibRv9c008 Titanfall 2 will have free DLC. FREE DLC is an incredible move by Titanfall 2. It will increase the longevity of the game, and actually looks like they care about the game, which wasn't felt in the original Titanfall!
Source - http://gamesintel.com/2016/06/13/all-titanfall-2-maps-and-modes-dlc-will-be-free/
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Titanfall is a shooter game played from a first-person perspective. Players fight as free-running foot soldier "pilots" who can command agile, mech-style exoskeletons—"Titans"—to complete team-based objectives. The game is set on derelict and war-torn colonies at the Frontier fringe of space exploration as either the Interstellar Manufacturing Corporation (IMC) or the Militia. Online multiplayer is the sole game mode, but contains single-player elements such as plot, character dialogue, and non-player characters (NPCs). While Titanfall has no offline, single-player, or local splitscreen modes, it supports system link over a local area network (LAN). Respawn founder Vince Zampella described the game as bringing "scale, verticality, and story" to the first-person shooter genre of multiplayer gaming.
Up to twelve human players choose their pilot types and are dropped on the map, beginning the game. Titans can be deployed periodically, based on an onscreen timer, which must complete its countdown to zero before a Titan can be summoned. Killing other players reduces the amount of time remaining. When summoned, players are told to "standby for Titanfall", whereupon a Titan drops from the sky, surrounded by a protective forcefield. Unlike player-characters in games like Call of Duty and Battlefield, pilots are agile and accumulate momentum while running (similar to Tribes). Players run on walls, double jump with a jet pack, vault over obstacles, glide across ziplines, and chain together combos. Pilot and Titan controls are identical except where the pilot's double jump becomes the Titan's dash,[4] as Titans cannot jump.[20] The Titans, somewhere between battle tanks and a mecha, are slower than the nimble pilots. Battles include artificial intelligence soldiers (human grunts and robotic spectres) that are designed as human player competition, support, and scenery. Games end with a race to the losing team's evacuation dropship.
The pilot's tactical abilities include x-ray vision, invisibility cloaking, and regenerating speed boosts. Pilots use ten traditional customizable weapons, including a semi-automatic shotgun, machine guns, assault rifles, sniper rifles, and the Smart Pistol Mk5. The latter locks onto multiple targets before firing multiple shots in a burst. Players generally require three Smart Pistol shots to die. The pistol can also shoot around corners. All pilots have anti-Titan weapons equipped. Pilots can hop on a Titan's back to "rodeo" and shoot its weak spot, or otherwise use four anti-Titan weapons to take them down. Player-pilots can eject from Titans that take too much damage, and the Titan replacement timer is reset upon the Titan's death.
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