Concept Art #4 - Generating Textures and Importing into Character Creator 3 - Kyle Brown
https://www.reallusion.com/character-creator/download.html
In this 7 part series for "Concept Art" tutorials, Kyle Brown will guide you through the entire process of how he incorporates Character Creator, Photoshop, ZBrush, and other tools to create the concept art.
In this video, Kyle will generate textures in ZBrush for use in the real-time engine, and also create Cyberpunk cutlines by using SkinGen Premium Plug-in for Character Creator. This whole process is for concept, but it's important to optimize geometry for real-time engines like Character Creator.
00:03 Converting Polypaint to Color Maps
04:01 Creating Normal Maps
05:14 Sending Sculpt, Clothing and Accessories to CC3
09:21 Adjusting the Maps
12:27 Bringing in and Correcting Placement of Clothing and Accessories
14:22 Checking Parenting by Testing Poses
16:27 Tweaking the Materials
18:23 Making the Skirt Translucent
19:26 Making Maps for the Glowing Accents
22:11 Creating the Cyberpunk Cutlines
25:25 Using SkinGen Editor
30:27 Variation in SkinGen
31:53 Editing SkinGen Maps in Photoshop
Tutorial #1 (Getting Started and Sketches): https://youtu.be/tU7ECpEb2uk
Tutorial #2 (Costume & Asset Creation): https://youtu.be/4afH-A58KcY
Tutorial #3 (Refining and Adding Details): https://youtu.be/5d6MFgH0I2I
Tutorial #4 (Generating Textures and Importing into Character Creator): https://youtu.be/XEQcNBoQass
Tutorial #5 (Lighting and Posing a Character): https://youtu.be/up4az5rwCx8
Tutorial #6 (Costume Variation and Texture Modification): https://youtu.be/Yuyg4u2IrsU
Tutorial #7 (Comping Renders, Paint, and Finish): https://youtu.be/nOi8Jy_JzKw
*Full tutorial article: https://bit.ly/3wpYM52
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Author - Kyle Brown: https://www.artstation.com/kylebrown
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