Condição de vitória | Walking Simulator na Unity (E12)
Nesse último vídeo da série, vamos criar uma condição de vitória para quando o jogador interagir com os principais objetos, rodar uma cutscene final.
Repositório GitHub: https://github.com/GabrielGameDev/Walking-Simulator
Meu curso criando um jogo de plataforma 2D na Unity: https://www.udemy.com/course/plataforma-2d-na-unity/?referralCode=33F56D7C186DA0D713E2
Conheça nosso site: http://www.highlevelbr.com/
Canal no Discord: https://discordapp.com/invite/8agdZum
Twitter: @gabrieelbarbosa
Facebook: https://www.facebook.com/HighLevelGamesBr/
Instagram: https://www.instagram.com/highlevelgamesbr/
Contato e-mail: gabrielgamedev @ gmail .com
Cool Rock - Take the Lead de Kevin MacLeod está licenciada sob uma licença Creative Commons Attribution (https://creativecommons.org/licenses/by/4.0/)
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Walking Simulator Statistics For High Level
At this time, High Level has 10,146 views for Walking Simulator spread across 12 videos. There's close to 3 hours worth of content for Walking Simulator published on his channel, roughly 1.42% of the content that High Level has uploaded to YouTube.