Controllable Video Game Characters

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Published on ● Video Link: https://www.youtube.com/watch?v=J_N14BJlDHo



Game:
Mega Man X (1993)
Duration: 0:43
8,760 views
1,019


"Okay so typically, a controllable video game character will be, at any one time, in 1 of three states: they’ll be in a loop, a link or a linear.
Looping animations are things like an idol pose or running animation.
A linear animation will play once and end, such as an attack or taking damage, and a transitional animation, or ‘linking’ animation are things like turning or connecting two animations, such as the last pose of an attack back into the idol pose.

You’ll commonly see a link animation play between linears and loops, and you’re more likely to see linking animations in games that use character rigs, where you have more control over ‘states’ of animation."

#VideoGameAnimation

https://youtu.be/cQtmAbydX1Y







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Mega Man X Statistics For Video Game Animation Study

Video Game Animation Study currently has 8,760 views spread across 1 video for Mega Man X. His channel published less than an hour of Mega Man X content, less than 0.10% of the total video content that Video Game Animation Study has uploaded to YouTube.