Controlling moving trains through the circuit network

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Published on ● Video Link: https://www.youtube.com/watch?v=ReniDKDtrmk



Factorio
Game:
Factorio (2020)
Duration: 16:21
319 views
10


Proof of concept showing how to control trains in Factorio using the circuit network. Allows trains to be redirected on the fly using a global circuit network. Allow mapping of arbitrary number of stations. Many possibilities could stem from this concept, looking for feedback and ideas for improvement or additions.
Thanks u/Halke1986 for help with reducing number of combinators dealing with the mapping pulse signal.
I am posting this in the Technical factorio discord for now and would love to discuss more there.
00:00 Manual Redirection
00:31 Signal Propagation
01:14 Propagation through splits and joins
01:58 Global and mapping pulse networks
03:01 Split circuitry and explanation
04:57 Modifying trains on the fly
05:51 Stop stations
06:24 Tiling and mapping basics
08:09 Sending trains into the network
09:26 Calling trains on the fly
12:03 Auto Refuel possibilities
13:58 Asking for your ideas
15:33 Thanks







Tags:
Factorio Circuit Network Combinators Trains Control



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Factorio Statistics For RattlemBones

Currently, RattlemBones has 319 views for Factorio across 1 video. Less than an hour worth of Factorio videos were uploaded to his channel, or 3.44% of the total watchable video on RattlemBones's YouTube channel.