Counter Strike Global Offensive Gameplay PC New Update 14/8/2013 got a New Weapons M4A1 and USP
How to get the M4A1 and USP?
Simply!
Watch this video and you'll see it all there ,-)
Counter-Strike: Global Offensive Update Released
Product Update - Valve
Release Notes for 8/14/2013
[ARMS DEAL UPDATE]
-Visit http://blog.counter-strike.net/armsdeal/ for complete details.
--Ten Weapon Collections have been released.
--Standard and eSports Weapon Cases now available - a portion of the proceeds from eSports Weapon Case Key sales will help support prize pools for upcoming community competitive CS:GO tournaments.
--Weapon Cases have a chance to contain new knives and StatTrak weapons, which track all player kills with that weapon.
--Players can receive decorated weapons through timed item drops, available on any VAC-secure server.
-All Arms Deal Update items can be traded.
-All Arms Deal Update items can be sold and purchased through the Steam Marketplace (visit the FAQ for details).
-Every decorated weapon has a unique finish and exterior condition and can be thoroughly inspected in game. The ability to launch the in-game inspection view for an item is available in the Steam Inventory, Community Market, and Steam Trading.
[UI]
-Upgraded Scaleform version to 4.2.
-Improved memory management of Scaleform UI elements.
-Added Inventory to Main Menu and the In-Game Pause Menu.
-Added Loadout to Main Menu and the In-Game Pause Menu.
-Added blog.counter-strike.net blog to the main menu
-Added drop shadows to some UI element text for improved readability.
-Improved some HUD layouts to avoid overlap.
-Game no longer truncates player names in most HUD UI elements. Fonts will now scale down to fit the full string.
-When a player picks up a weapon, the original owner of that weapon will now be indicated.
-Fixed certain buttons missing clicks
[GAMEPLAY]
-Added Silenced M4A1.
-Added Silenced USP.
-New weapons can be equipped through the Inventory UI.
-When a player reloads their weapon, they now drop a magazine that persists in the world.
-Machine gun belts now visually match the ammo count in the viewmodel when firing and reloading.
-Added holdable action key +lookatweapon that allows players to visually inspect their first person weapon while in-game. This has been bound to the F key by default (if that key was previously unbound).
-Players now automatically crouch while planting bombs.
[MATCHMAKING]
-Adding matchmaking servers in Brazil.
M4A1 Carbine its properties:
* Cost: $ 2,900
* Ammo: 20/40 charges
* Penetration: 2x
* Kill Award: 150%
- Damage: 7x point
- Fireray: 17x point
- Accuracy: 11x point
- Movement Rate: 23x point
- Armor Penetration: 18x point
* Special Silencer
* Country USA
M4A1 me feels better features mainly the accuracy, recoil is good, is stable
USP-S its properties:
* Cost: $ 200
* Ammo: 12/24 charges
* Penetration: 1x
* Kill Award: 150%
- Damage: 7x point
- Fireray: 10x point
- Accuracy: 27x point
- Movement Rate: 27x point
- Armor Penetration: 14x point
* Special Silencer
* Country Germany
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In contrast to the original weapons:
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M4A4 its properties:
* Cost: $ 3,100
* Ammo: 30/90 charges
* Penetration: 2x
* Kill Award: 150%
- Damage: 7x point
- Fireray: 17x point
- Accuracy: 11x point
- Movement Rate: 23x point
- Armor Penetration: 18x point
* Special N / A
* Country USA
P2000 its properties:
* Cost: $ 200
* Ammo: 13/52 charges
* Penetration: 1x
* Kill Award: 150%
- Damage: 7x point
- Fireray: 10x point
- Accuracy: 27x point
- Movement Rate: 27x point
- Armor Penetration: 14x point
* Special N / A
* Country Swiss / Ger
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