Cover Orange Level Editor: Object Slide Glitch
While messing around with this game's level editor i found an somewhat strange bug not seen yet before.
Usually, horizontal and vertical platforms forces an object to come stop dead if they land at the top of the platform properly, they also change direction if the contact an solid surface also.
However, possibly due an oversight in the game's physics engine, if another object lands on the same surface platform as the moving vertical platform does in quick succesion, the object will slide around due of the game thinking its the top of the vertical platform rather than on the soild platform, resulting the object sliding across the floor with slow momentum.
Its posible to extend the slide speed by using more vertical blue platforms to have touch at least once other platforms too.
Hope you enjoy! 😊
#coverorange #glitches #flashpoint #leveleditor
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