Crackdown 3: Campaign: Pre-Launch Menu Accessibility Demo
I seek to make no profit from this video. All Copyrights are held by their respective owners.
Disclaimer: The build of the game used in this video was a review copy sent to me by the generous individuals over at Microsoft. Elements of this game may change at launch or post-launch.
After the interest and hype surrounding The Division 2's private beta and the "enable menu narration" option, I thought I'd demonstrate the difference having fully accessible menu systems can make on the experience of a gamer without sight such as myself, with Crackdown 3 being the example game. This is also an interesting video as this is the first commercially available product to use Microsoft Speech Synthesis API (MSSA) to provide spoken menus an UI elements. I hope it shows just how much potential such technology has to enhance existing accessibility efforts and make games much less frustrating out of the box.
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