Crash Bandicoot 4: It's About Time (Pc) Walkthrough No Commentary

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Crash Bandicoot 4: It's About Time
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Walkthrough
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Crash Bandicoot 4: It's About Time is a 2020 platform game developed by Toys for Bob and published by Activision.Crash Bandicoot 4: It's About Time is a platform game in which the player primarily controls either the titular character Crash or his sister Coco, who are tasked with saving the multiverse from domination by Doctors Neo Cortex and Nefarious Tropy. The player can switch between controlling Crash or Coco at any time within the level select screen.[9][10] The game can be played in two different styles, which can be selected before the start of a new game and can be switched at any time in the options menu. The default play-style is "Modern", in which the player will always return to the latest checkpoint when the player character dies. In the other play-style, "Retro", the player is given a limited number of lives (represented by a floating head of the character currently in play), of which more can be collected within the levels. If the player's last life is lost, the level will be restarted from the beginning. Neither the game's difficulty nor reward progress is affected by the differing play-styles.[11]

Crash and Coco's basic maneuvers include jumping and double jumping, a spinning attack, crawling, sliding, and slamming onto the ground. They can also grind on, hang off and hop across rails, as well as run along designated walls.[12][13][14][15] Scattered throughout the levels are a wide variety of crates serving different functions. Crates generally contain Wumpa Fruit, which grant an extra life if 100 are collected in the Retro play-style. Other crates contain an Aku Aku mask, which shields the player character from contact with a single enemy or hazard. Collecting three consecutive Aku Aku masks will grant the player character temporary invincibility from all dangers except falling down bottomless pits. While invincible, the player character can automatically kill enemies and break crates within a certain radius. Each level includes a total of twelve Gems, which can be obtained by fulfilling objectives such as collecting a certain amount of Wumpa Fruit, breaking all the level's crates, completing the level without dying more than three times, and finding the Gem in a hidden area. Earning a certain amount of Gems in a level unlocks a cosmetic skin for either Crash or Coco,[16] for each a total of 26 skins can be unlocked.[17]

Within each level is a "Bonus" area that is accessed via a platform bearing a yellow question mark (?). Each Bonus area consists of a short side-scrolling puzzle sequence in which the player must break all the crates within the area. Dying in a Bonus area will not deplete a life in the Retro play-style, and results in the player character respawning next to the Bonus platform within the level. Other Bonus areas can be unlocked by locating and collecting four colored Gems hidden in the game.[18]

The game's levels are divided across ten "Dimensions", each with their own theme. Aside from the main levels, every other Dimension includes a dedicated boss level.[19] Completing any given level will unlock a "Time Trial", in which the player must complete the level as quickly as possible. Time Trials are activated by collecting a stopwatch icon at the beginning of the level. While a Time Trial is active, all checkpoints are removed, thus requiring the player to start the level over if the player character dies.[9] Clearing the "Trouble Brewing" level unlocks an "N.Verted" mode for each level, in which the level's path is inverted, a different visual effect depending on the level's Dimension is applied, and the Wumpa Fruit are rebranded as "Bumpa Berries". Six of a level's twelve Gems are only accessible in the N.Verted mode.[9][16] Some levels contain "Flashback Tapes", which must be collected without dying; if the player character dies before collecting a Flashback Tape, it will disappear unless the player restarts the level from the beginning. Collecting a Flashback Tape unlocks a "Flashback Level", a side-scrolling level that takes place before and during the first game.[16][20]

A feature new to the series is the Quantum Masks, four magical masks that are scattered throughout the game and grant Crash and Coco special powers to traverse obstacles during particular segments.[17] Lani-Loli can phase objects in and out of tangibility;[14] Akano grants the player character a violent "dark matter spin" that enables them to glide across the air and deflect projectiles;[21] Kupuna-Wa can slow the flow of time;[22] and Ika-Ika can reverse gravity.[23] Aside from Crash and Coco, three other characters are controlled during certain levels: Cortex, Dingodile, and a version of Crash's former love interest Tawna from another dimension. Each character features their own unique move sets: Cortex makes use of a raygun that can be used to transform enemies into solid or bouncy platforms, along with being able to perform a forward dash.







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