Crash Bandicoot - N. Sane Trilogy (100%), Part 6: Ripper Roo

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Ripper Roo is a blue anthropomorphic kangaroo and an antagonist in the Crash Bandicoot series, first appearing in the original Crash Bandicoot game. Having turned out to be insane, he was restrained with a straitjacket after his creation by Neo Cortex and N. Brio. He later underwent psychotherapy and became an esteemed academic.[2] He has an affinity for explosives such as TNT and Nitro Crates.

Ripper Roo was introduced to the series as the second boss of the original Crash Bandicoot game. Like Crash Bandicoot, he was a subject of the Evolvo-Ray and Cortex Vortex, which turned him into one of Neo Cortex's Cortex Commando animal soldiers.[3][4] Crash, who escaped Cortex, must defeat Ripper Roo in order to make it back to Castle Cortex and rescue his girlfriend Tawna Bandicoot.

Ripper Roo's boss arena is at the top of a waterfall on the second island. There is a 3x3 grid of stone tiles that he hops between in a set pattern. Big TNT, crates unique to this fight, float down through the water for Crash to jump on. Ripper Roo takes damage and laughs maniacally when a TNT explodes next to a tile he is standing on.

In the game's 100% ending epilogue, Ripper Roo received intense therapy and earned a PhD after eight years of higher education. He went on to write the well-received book "Through The Eye of The Vortex: A Study of Rapid Evolution and Its Consequences".[2]

Ripper Roo reprises his boss role in Crash Bandicoot N. Sane Trilogy's remake of the original game. An animation was added of him falling down the waterfall upon defeat.

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