Crash Bandicoot: Wrath of Cortex - No Damage Run - Sea Shell Shenanigans
Our first underwater level, and boy is it a doozy. While it may look like the water levels of Crash 3 on the surface, you'll soon realize the many hazards that await you in levels like this. These levels wouldn't be that bad if not for all the surprises they throw at you with little reaction time - the falling mines being the biggest offender. Alot of people seem to think the submarine segments are why these levels are bad... but I might have to disagree with that. I think the surprise mines are at least 90% of the problem. The submarine's bigger hit box is a problem, sure, but I never really had a problem driving it around. It's only when those mines get involved that I have a problem with it. Did I mention the mines are really annoying here?
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At present, Red5433 has 20,282 views spread across 35 videos for Crash Bandicoot: The Wrath of Cortex, with the game making up 4 hours of published video on his channel. This is 1.75% of the total watchable video for Crash Bandicoot: The Wrath of Cortex on Red5433's YouTube channel.