Crash Course: What is Deaf Accessibility?, Morgan Baker, The Odd Gentlemen - GRUX Online 2021

Subscribers:
2,470
Published on ● Video Link: https://www.youtube.com/watch?v=2g7gKngJAgI



Duration: 6:42
176 views
7


This 5 minute micro talk is a crash course on Deaf Accessibility in video games. During the talk, we will go over what deafness is; share how specific functional limitations apply to the context of games; provide most important UX and game design practices, including important tidbits for researchers who may be working with d/Deaf participants; and give recommended readings for those who would like to learn more.

About The Speaker

Morgan Baker is an Accessibility Specialist and Game Designer at The Odd Gentlemen. She uses her holistic background in Game Design, User Experience, and Disability Studies to optimize accessible player experiences.




Other Videos By Games User Research SIG


2022-05-23How Do We Run Remote Research With Kids Who Are So Over Zoom? - Carissa Kang
2022-05-23COVID Realities from the GamesUR Salary Survey - Seb Long
2022-05-23Presence in Practice: Affinity vs Contrast in Video Game UX - Ahmed Salama
2022-05-23LITE: Not Quite RITE - Jonathan Ehrich
2022-05-23Flighting & UR: A retrospective from Age of Empires IV - Todd Kelley & Savannah Harrison
2022-05-23A Games User Researcher’s Toolkit - Gareth Lloyd
2022-05-23How to Communicate with 41+ Dev Studios - Maria Amirkhanyan & Ekaterina Lisovskaia
2022-05-23The Ethics of Our Art: Research Ethics and the Games User Experience | Ann Johnson & Lisa Rigtrup
2022-05-23Ladders in Games User Research: A Flexible Framework to Unify Stakeholders - Bill Hardin
2021-12-16Hexbin Maps as a Tool in GUR, Guenter Wallner, Johannes Kepler Uni - GRUX Online 2021 Microtalk
2021-12-16Crash Course: What is Deaf Accessibility?, Morgan Baker, The Odd Gentlemen - GRUX Online 2021
2021-11-19GRUX Online: Complete Track One • 19th Nov 2021 • Video game user research and UX
2021-11-19GRUX Online: Complete Track Two • 19th Nov 2021 • Video game user research and UX
2021-05-25#gamesUR​ Summit 2021 Director's Kick-off (Thursday, May 20)
2021-05-25Group Therapy For Old Timers | Jonthan Dankoff
2021-05-25IGDA GRUX SIG Update 2021 | James Berg
2021-05-25Games User Research Salary Survey 2021 | Dankoff, Long & Menger-Ogle
2021-05-25Borderlands 3 User Research: Old and new approaches in franchise testing | Jonathan Cohen
2021-05-25Academic-Industry partnerships for positive change in GUR | Pejman Mirza-Babaei & Samantha Stahlke
2021-05-25Climbing mountains: 10 years in accessibility | Steve Saylor & Ian Hamilton
2021-05-25Players are not lab rats! A retrospection on model concerning human experience | Laureline Chiapello



Tags:
GUR;
GUR
SIG;
Games
user
research;
UR;
#GamesUR;
Game
Summit;