Create a Looping Snowy Landscape in Unreal Engine (in 15 minutes)

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Thanks to ASUS for sponsoring this video! Check out their ProArt Studiobook Pro 16 OLED (W7600) laptop for on-the-go creation: https://asus.click/w7600_oled_YT

In this video I'm gonna show you how I made a looping snowy landscape for free, using Unreal Engine 5, Quixel Megascans, and Davinci Resolve. I've been basing a lot of my renders on personal trips and adventures, so this one is inspired by a rare hike, when Mt. Baldy (in Southern California) actually got snow.

CHAPTERS:
00:00 Intro
00:46 Setup Lighting, Camera, Scene Scale
01:53 Building the Environment
02:27 Fixing Janky internet Assets
03:21 Loop your Renders
05:32 Cleaning the Seam (Blueprints)
06:29 ASUS ProArt Laptop
08:06 Adding Snow + Advanced Fog
09:02 Create a Custom Photoscanned Character
09:46 Rig with Mixamo
10:08 Loop your Mocap Data
10:32 Connect your Character to your Mocap Data
11:15 Add Hiking Poles (IK Chain)
11:50 Simulate a Windy Poncho
12:44 Add you Animated Character to your UE Scene
13:07 Render Settings!
14:59 Post Processing in Davinci
15:47 Making it Loop (in the edit)
15:57 Final Results + Thank You

RESOURCES:
Unreal Engine: https://www.unrealengine.com/en-US/un...
Ultra Dynamic Sky: https://www.unrealengine.com/marketpl...
Cinema4D: https://www.maxon.net/en/cinema-4d
Davinci Resolve: https://www.blackmagicdesign.com/prod...
Gorilla Grain: http://www.gorillagrain.com/
Photoscanning 101:    • The Ultimate Guide to 3D Scanning | F...  
Photoscanning Mountains:    • How i scanned an entire mountain rang...  

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How I Learned Cinema 4D: https://greyscalegorilla.com/join-plu...

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