Creating Believable NPCs in AAA games - Vasco Magalhães Pereira, AI Programmer (IO-Interactive)

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AAA games are expected to deliver on a high level of quality, including NPCs feeling real in every situation.
AI programmers, animation programmers and animators needs to work together to achieve this goal - and it is not as straight forward as one may think!
This talk will go over some of the techniques being developed at IO-Interactive to empower animators to achieve a high level of believability to their work under any circumstances.


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