CryENGINE 3 DX11 [3.4.5] FROG Tessellation & Parallax occlusion mapping
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Published on ● Video Link: https://www.youtube.com/watch?v=vJb_RX-LFRg
Added tessellation to the animal Frog, not using the original tessellation (adds only more polygons)
parallax occlusion mapping has a nice positiv effect but looks to ugly at the moment, i hope they will bring out the new sdk out 3.5 version
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CryENGINE 3 DX11, FROGS, Tessellation, Parallax occlusion mapping
Crysis3, 3.4.5
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Cryengine 3 sdk
dx11
frog
tessellation
Parrallax
occlusion
mapping
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