CSR1 with Cheat Engine (Part 19)

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Published on ● Video Link: https://www.youtube.com/watch?v=M2ZkDXQFuXw



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Hacking the most broken 7th gear car called the Stingray. This car has only 6 gears. Why is CSR1 believing that the Stingray has 7 gears on them. The last gear was supposed to be 6 for that bug to fix. I felt shocked when I change my gear to 7 on my 1 and 2.1 billion PP Stingray as the gear ratios were set to always 0.00 which brings out the speed limit to Infinity. That Cheat Engine in CSR1 travelled a speed of 2.1 billion MPH on the Stingray. Last time, I was on my Agera that reached 2.1 billion MPH, and I got a softlock and had to restart CSR1 to fix that softlock in the game. There were no data being erased after this video. The game didn't crash or freeze, it's still going. I forgot to mention. I also hacked race time in CSR1. To scan the race time, set Value Type to Float and first scan. Then next scan the time with an exact value or an increased value. You will find these addresses that have race time. Try this addresses one by one first. Just keep going for a few tries if these addresses don't work. Once you found that race time address, you will see the time updating. I set my race time to 0.00 seconds and locked it for the fastest race time in CSR1. This helps win races in 1st place even if you were losing in 2nd place. The time in CSR1 is weird to see. After 262,144 seconds, the time ticks 2x faster. Normal time ticks at 1x speed. After 524,288 seconds, the time will no longer tick. You can hit 524,288 in-game seconds by waiting 393,216 real seconds. You only wait for like 131,072 seconds starting from 262,144 to 524,288. The higher the value, the less precise the value is. 524,288 float values has a precision of 0.06 as 262,144 float values has a precision of 0.03. Time normally ticks at 1/60 of a second or 0.02 seconds. 0.02 rounds up to 0.03 in values 262,144 and 0.02 rounds up to 0.00 in values 524,288.