CSS: Zombie Escape - ZE_Cyber_Plague_2_0 (1080p)

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Counter-Strike: Source - ze_Cyber_Plague_2_0 (1080p)
Download Link: http://css.gamebanana.com/maps/169763
Playlist: http://www.youtube.com/playlist?list=PLE6A50F754D876FFD
Wikia page: None available yet...
Counter-Strike: Source on Steam: http://store.steampowered.com/app/240/
Server IP (PlagueFest): ze.plaguefest.com

* Map Info *

Creator(s) of the map: Liquid Snake


Now... well let's say that this is a very rare map to get played. Especially now since it doesn't exist anymore, on arguably any server. Obvious reasons are that it has a constant texture pattern, everywhere the same. Also, it has nothing more than 45° steep hills, and nowhere can you actually understand why or what everything is and why you should escape in the first place. What you do is escape the whole time climbing the entire building on those steep brushes, until you eventually reach the top where you simply have to hold for a few seconds until a random nuke kills all zombies. Furthermore, it is also true that if everyone just keeps running, zombies have 0 chances of zombifying anyone.

You see, this map tends to be a complete failure in all aspects, and it doesn't provide anything ZE could benefit from. However, I must admit that despite being completely uninventive and horribly designed, it did provide us fun and laughs for the time it lasted. I would say that the map is a real funny one to play once, but only once. After that it would already have worn out time, which is actually the exact way it took on all servers. If you ever get to play it, enjoy it for all the time you can have on it, and then you can freely leave it behind. Have fun!


General info in-game:

* All models WERE HD (World views). This WAS for the quality of the game, as the standard models are (still) very undetailed. The STEAMPIPE UPDATE BROKE WORLD SKINS and as such are currently missing in any of my incoming videos after this one. I'm sorry for that and this will be fixed as soon as Valve updates CS:S to work properly again!
* M3, Deagle, AWP, AK47 & M249 aren' the original versions, this is due to the need of some change over the default skins after all this time.
* Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality
* At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance.


GAMEPLAY MODE: Zombie Escape

* ze stands for Zombie Escape, and is one of the most funniest mods in css that you can find. The game starts with equal teams in T's and CT's and after 8-10 seconds, one player turns into a zombie and must try to hit other players with his single knife... With a bit of luck, he can already hit 3-5 people in a row, and then the epidemy continiues. Otherwise, you have zombie-hunters, which try to kill the first zombie for a quick win (=boring). Zombies have around 2500-3000 health, players the traditional 100hp. Humans must survive to keep the human race alive, otherwise they will be destroyed for an unending life of torment! Have fun!

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My Computer:

- Windows 7 Premium
- CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz
- GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig)
- Memory - 8 Gigabite (4x2gig)
- Soundcard: ASUS Xonar D2
- Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)




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Tags:
JorisCeoen
Counter
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Zombie
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ze_cyber_plague_2_0
mapper
Liquid Snake X3Ent3nte
Zombified
Zombies
hordes
blood
gore
infected
infection
pain
torment
torture
ligaments
gibs
dismemberment
eating
shooting
weapons
m249
m3
deagle
dual elites
p90
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Counter-Terrorists
Terrorists
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