Cthulhu's Reach: Devil Reef (on Steam) Internal Beta v0.43 First Look 2 of 2 (co-op)

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Published on ● Video Link: https://www.youtube.com/watch?v=gGOvWuIL8K8



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Trying the internal beta in co-op mode with a friend on other side of the world.
We had to add -screen-width 3840 -screen-height 2160 to exe shortcut to get game working correctly with 4k monitor.
Although enemy respawn was okay single player, it felt like in co-op they were respawning too soon. Perhaps by the increase in distance being covered by two players? I'm guessing they respawn by distance covered rather than based on time passed?
Another thing we noticed was we were getting health potions in the first few floors of a run. But, then the later floors had none, or maybe one if you were lucky. That was frustrating and I feel as if that should be better distributed amongst the floors, especially since you need them in the later floors since you are heading towards what I guess is a boss fight? Or, perhaps if you could carry health potions that you find and then you could use them when you need to later on?
I personally had fun with the internal beta though and will keep an eye out for a public demo release in the future.







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