Curse This Memory - The Binding of Isaac: Rebirth - Ep. 30

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The Binding of Isaac: Rebirth
Category:
Let's Play
Duration: 42:36
20 views
0


Seed: GS0E B1MP

What's going on fellow Noobs? Today, on the Binding of Isaac: Rebirth, we try some Hard Mode with Eden (because we haven't completed any of their challenges in Hard Mode yet) and everything goes incredibly well (seriously, give this seed a try) until my memory completely hoses me up. I wanted to go to the Dark Room but grabbed the Polaroid and then still headed down to Sheol! And we get so strong too. xD

Thanks for watching and please be sure to Like the video (if you enjoyed it) and leave a comment below. :)

And, as always, if you try out any of these particular seeds, let me know how it goes! :D

Check out the rest of our Binding of Isaac: Rebirth adventures here: https://www.youtube.com/playlist?list=PL2ds2TkBvdK3So2d6qeNAHonJZ03KQhNr

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The Binding of Isaac: Rebirth is a remake and expansion of the 2011 Indie Game, The Binding of Isaac, and includes the original game's Wrath of the Lamb expansion. Rebirth contains even more content beyond what was remade, including a new final chapter and ending, more playable characters, and way more items, rooms, enemies, bosses, etc. Rebirth was designed by Edmund McMillen and developed Nicalis. Edmund McMillen along with Florian Himsl designed and developed the original The Binding of Isaac. The original was released in 2011 and Rebirth was released November 4, 2014. Rebirth is available on PS4, PC, and XBone.

The Binding of Isaac plays similarly to a classic Zelda game but instead of having any sort of overworld to connect the dungeons like Zelda, instead the entire game is just a line of dungeons. Each "floor", so to speak, is like a whole dungeon in and of itself. It has lots of rooms, items, and a boss. Once the boss is defeated, you can continue to the next floor. Unlike Zelda, there is no backtracking. You just continue going forward.

As you play, you unlock different playable characters, items, and floors. How? Each floor is randomly generated every time you start a new game so no playthrough, or "run", of The Binding of Isaac is the same. Floor layout, enemy placement, items, they are all re-arranged every time the player starts a new game. Items can boost or lessen your stats and some item's descriptions are intentionally vague, requiring the player to figure out what a particular item does simply by playing the game more.

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For more information about The Binding of Isaac: Rebirth, visit the wiki here: https://bindingofisaac.wikia.com/wiki/The_Binding_of_Isaac:_Rebirth

To purchase The Binding of Isaac: Rebirth, visit the Playstation Store, XBox Live, or the Steam store: https://store.steampowered.com/app/250900/?snr=1_7_15__13

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