Cybermage: Darklight Awakening (DOSBox) - 03 The City - No Commentary

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No commentary playthrough of Cybermage: Darklight Awakening, running on PC through DOSBox-x. Normal/medium difficulty.

Cybermage: Darklight Awakening is a first person shooter released in 1995, developed by Origin Systems, published by Electronic Arts and produced by none other than Warren Spector. It is a cyberpunk themed shooter with rpg-ish elements. In the year 2044 AD, world governments have fallen apart and the Earth is ruled by ruthless corporations doing anything for profit. However, rebels are fighting against corporate control all over the planet. You awaken in a laboratory while it is under attack and everyone is out to get you, you have a crystal embedded in your head, and also some evil forces led by NeCrom have taken over the city. Who are you? Why are they chasing you?

Cybermage can be described as "Tekwar done right"-ish, while not a great game, as CM is full of jank, at least manages to be functional in everything it tries to do. We have a hub city level, inventory, shops, NPCs that provide you with the plot and the missions, vehicles... Quite an ambitious game for 1995, but the gunplay is not great.
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Playthrough sin comentar de Cybermage: Darklight Awakening, corriendo en PC bajo DOSBox-x. Dificultad Normal/Media.

Cybermage: Darklight Awakening es un shooter en primera persona lanzado en 1995, desarrollado por Origin Systems, publicado por Electronic Arts y producido por el mismísimo Warren Spector. Es un juego de temática Cyberpunk con elementos de RPG. Es el año 2044, los gobiernos han caído y el mundo es gobernado por corporaciones sin escrúpulos que harán lo que sea por obtener beneficios. Los rebeldes luchan contra estas corporaciones a lo ancho del planeta. Te despiertas en un laboratorio que está bajo ataque y todo el mundo anda a tu caza y captura, con una piedra incrustada en la frente, y además las fuerzas malvadas de Nekron han tomado la ciudad. ¿Quién eres? ¿Por qué te persiguen?

Cybermage se puede describir como "Tekwar bien", aunque no es un gran juego, ya que CM tiene muchas cosas sin pulir, al menos es funcional en todo lo que pretende hacer. Tenemos un nivel nexo en la ciudad, inventario, tiendas, PNJs que nos propocionan la trama y las misiones, vehículos... Ambicioso para 1995, pero la acción no es muy satisfactoria.

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