
Cyberpunk 2077 15 Minutes Deep Dive Gameplay 2020 (4K 60FPS)
Cyberpunk 2077 15 Minutes Deep Dive Gameplay 2020 (4K 60FPS)
Cyberpunk 2077 is played in a first-person perspective as V, a mercenary whose voice, face, hairstyles, body type and modifications, background, and clothing are customisable. Stat categories—Body, Intelligence, Reflexes, Technical, and Cool—are malleable depending on the character classes that players assume, which are NetRunner (hacking), Techie (machinery), and Solo (combat). The perk tree is branched into melee, blades, handguns, shotguns, rifles, sniper rifles, hacking, two-handed combat, assassination, "cold blood", engineering, and athletics. V must consult a "ripperdoc" to upgrade and purchase cyberware implants; black markets offer military-grade abilities. The rarity of any given equipment is shown by a coloured tier system.[16] V can take cover, aim, run on the ground and walls, jump, double jump, and slide.With arm blades, V may climb walls and, like with other close-combat weapons, deal melee strikes.There are three types of ranged weapons—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets). These can be customised and modified.Ranged weapons are equipped to ricochet bullets in a target's direction and slow them down in bullet time. Four types of damage can be inflicted and resisted—Physical, Thermal, EMP, and Chemical. Weapon use increases accuracy and reloading speed, which are manifested in character animations.Gunsmiths repair and upgrade weapons. The game can be completed without taking a life, with non-lethal options for weapons and cyberware.
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