Cyberpunk 2077 HotFix update 1.22 | Does it Run any better ? | GTX 1060 and Ryzen 5 1600

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Cyberpunk 2077
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This is a benchmark / performance test of cyberpunk 2077 running the hotfix update 1.22 patch that just released. The question is .. does it run any better than before ?

specs :
ASRock AB350 Gaming K4
AMD Ryzen 5 1600 6 core
NVIDIA GeForce GTX 1060 6gb gddr5
16 gb ddr 4 @ 2400
Microsoft Windows 10 64 bit

This update addresses the most frequently reported issues since the last patch and introduces further improvements to stability and performance of the game. Here is the list of changes:


Quests & Open World
The Metro: Memorial Park dataterm should now properly count towards the Frequent Flyer achievement.
Fixed glitches in Johnny's appearance occurring after buying the Nomad car from Lana.
Fixed an issue in Gig: Until Death Do Us Part where it was not possible to use the elevator.
Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn't follow the drone and ran into the control room instead.
Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street - for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako's parlor.
Fixed an issue preventing the player from opening the phone in the apartment at the beginning of New Dawn Fades.
Fixed an issue where the player could become unable to use weapons and consumables after interacting with a maintenance panel in Riders on the Storm.


Visual
Fixed various issues related to clipping in NPCs' clothes.


UI
Fixed an issue where subtitles were not properly aligned in the Arabic language version.


Stability and performance
Various memory management improvements (reducing the number of crashes), and other optimizations.
Improved GPU performance of skinning and cloth rendering.

#Cyberpunk2077 #GTX1060 #Ryzen




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