CYBERPUNK 2077 Walkthrough Gameplay - HEIST (FULL GAME)
CYBERPUNK 2077 Walkthrough Gameplay - HEIST (FULL GAME)
Cyberpunk 2077 is an upcoming action role-playing video game developed and published by CD Projekt. It is scheduled to be released for Microsoft Windows, PlayStation 4, PlayStation 5, Stadia, Xbox One, and Xbox Series X/S on 10 December 2020. Adapted from the Cyberpunk franchise, the story takes place in dystopian Night City, an open world with six distinct regions. Players assume the first-person perspective of a customisable mercenary known as V, who can acquire skills in hacking and machinery, an arsenal of ranged weapons, and options for melee combat.
Cyberpunk 2077 was developed using the REDengine 4 by a team of around 500, exceeding the number that worked on the studio's previous game The Witcher 3: Wild Hunt (2015). CD Projekt launched a new division in Wrocław, Poland, and partnered with Digital Scapes, Nvidia, QLOC, and Jali Research to aid the production. Cyberpunk creator Mike Pondsmith was a consultant, and actor Keanu Reeves has a starring role. The original score was led by Marcin Przybyłowicz, featuring the contributions of several licensed artists.
Cyberpunk 2077 is played in a first-person perspective as V,[a mercenary whose voice, face, hairstyles, body type and modifications, background, and clothing are customisable. Stat categories—Body, Intelligence, Reflexes, Technical, and Cool—are influenced by the character classes that players assume, which are NetRunner (hacking), Techie (machinery), and Solo (combat). V must consult a "ripper doc" to upgrade and purchase cyberware implants; black markets offer military-grade abilities.The rarity of any given equipment is shown by a coloured tier system. V can take cover, aim, run, jump, double jump, and slide. Melee strikes can be dealt with close-combat weapons. There are three types of ranged weapons, all of which can be customised and modified—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets). Ranged weapons are equipped to ricochet bullets in a target's direction and slow them down in bullet time. Four types of damage can be inflicted and resisted—Physical, Thermal, EMP, and Chemical. Weapon use increases accuracy and reloading speed, which is manifested in character animations.[30] Gunsmiths repair and upgrade weapons. The game can be completed without killing anyone, with non-lethal options for weapons and cyberware.
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