Dark Cloud 2 Glitch - Damage Storage + Side Effects

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Today I show another glitch found by Closetowar. When you attack with a melee weapon, cancel the attack with L1 shortly after your character yells, then quickly pause the game and switch weapons or view a help video, the attack will be stored, and monsters will be damaged by just walking into them! It's also possible to damage from a distance when you transform into a monster by using the character menu while standing in certain spots. Up to 64 attacks can be stored at once. After that, monsters can no longer damage you, but you also can't damage monsters with any attack other than the 64 already stored.

Just like many glitches, damage storage has side effects that can crash the game on console, but there are some that can even crash PCSX2. I tested many of these crashes on PCSX2 to see if anything else happens, and the only unique effects I've seen so far are small graphical glitches, and one of these only worked at select locations, so there's still more to test since I've only tested these at the Channel Pump Room and Barga's Valley.







Tags:
glitch god productions
dark chronicle
glitches
exploits
bugs
attack storage
freeze
crashes
monster transformation
ps2
ps4
PCSX2
hybrid glitch



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