Dark Transit II - Kappa Strikes Back (2021) Walkthrough + Review, ZX Spectrum

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Published on ● Video Link: https://www.youtube.com/watch?v=Ec2b0W-gPEk



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Duration: 11:15
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INTRODUCTION:
Upon his arrival back to the Proxima 1a, Kappa 33975 immediately inform the home base of the ISS that the Aliens destroyed and killed all the Kappa's on the mining post 353 in the Proxima 3b.The return message was again little bit suspicious and seems like they still refuse to believe that some intelligent Alien form attacked and destroyed our base but this time Kappa 33975 have the strong and compelling evidence, not just some blurry videos and pictures, no for the first time we have the actual body of the dead alien....

ISS wanted to get that body ASAP and they send the ship from the closest research center to the Kappa 33975 home-base and the ETA was expected to be in the 47 Earth days.....

Kappa's are prohibited to use the weapons on their mining posts they never have any kind of deadly force so the ISS engineers have the idea and send the instruction and the blue print to the Kappa 33975 how to modify the Bosch Mining Hand-drill and make it similar to the plasma gun....also now Kappa will be able to use those mining drones as Guard-drones and they can also help as the sophisticated defence system....

Few Earth days passed and Kappa 33975 received again SoS message from one of the friendly mining post in the Proxima 2b, now the alien attack was much more closer to his home base and just on the edge of the Dark Transit ....

Now Kappa 33975 was ready to go and visit Dark Transit again but this time he was also ready to strike back!!!

REVIEW:

This is the sequel to Dark Transit (see here: https://www.youtube.com/watch?v=jU79OTbr9H4) and while the first game had the old 1988 2D Game Maker as engine, making a lot of limitations for what actually was quite a good game, the sequel is based on an AGD engine.

The first game was more an exploration game, while you have to take up the fight with the enemies in this one. You control Kappa 33975 and basically this is a labyrinth game where you have to figure out which items to use to eliminate the different enemies and open up for new passages.

You have Remote Console, Guard Drone and Plasma-Bosch-Driller-Gun in your inventory, and at some of the levels there is a Crushing Cart. This can be moved and enemies going into the Crushing Cart will be destroyed.

Pushing "1" will bring up a menu where you can select between Driller and Console. Driller is used to make new passages through weak walls, and Console is used for opening doors. There are four different enemies and they have to be dealt with in different ways. If an alien touches the Guard Drone this will be out of order because of acid damage until you enter the next screen.

Besides the enemies you also have to watch out for lava, you will lose a life if you touch the lava. You have 3 lives to complete the game, and with some practice this should be possible. The difficulty is pretty fair and there is a little less than 30 screens to go through.

The graphics is quite simple but does the job, and more than four different enemy types would have been appreciated, but quite a special and very playable game. Available in a 48k version without music and a 128k version with AY music.

The game was made by Sasa Bjedovic / Goliat eXperience (with music by MmcM & Kuvo) in 2021.

Rating = 86%

Download here (Remember to donate!): https://goliat.itch.io/dark-transit-ii




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