Darkest Dungeon IN DEPTH Tutorial for ABSOLUTE beginners!!!
If you have any specific questions about the game, feel free to ask in a comment or catch me live on twitch and https://www.twitch.tv/surixplays! You can ask any DD questions even if I'm playing a different game :)
Twitter: https://twitter.com/SurixPlays
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0:00 - Which mode to start on (recommend radiant)
1:57 - Tutorial dungeon (going over skills and positions)
7:25 - Entering the corridor (going over corridor squares)
8:02 - First fight (explaining how to read enemy stats)
12:53 - Second fight (explaining enemy surprise, speed stat, size 2 units, resistances)
20:33 - First time in Hamlet (importance of money management)
22:23 - Preparing for first Ruins dungeon (where to place vestal and plague doctor, which dungeons are resistant to blight (Warrens and Weald), which dungeons are resistant to bleed (Ruins and Cove)
24:31 - Provisioning for a short Ruins dungeon (Vestal brings in a free Holy Water, Plague Doctor brings in a free Antivenom)
26:16 - Start of Ruins dungeon
26:35 - Brief explanation of what stress does (when stress reaches 100, chance of affliction vs. virtue. Chance of affliction is much higher, and being afflicted is bad)
27:50 - Brief explanation of curios (recommend going to curios page on darkest dungeon wiki)
28:41 - Brief explanation of torchlight
29:15 - First Ruins room fight (Crit reduces stress, review of resistances, explanation of some of vestal and PD"s skills, default party order, how to interact with curios and how the game keeps track of interactions items have with curios, scouting)
34:52 - How to clear obstacles (use shovel, if you click the hand you get health and stress damage)
36:09 - Corridor fight in Black as Pitch torchlight (monsters in the 3rd and 4th position tend to be stress dealers so I recommend you try to kill them first, explanation of disorienting blast and shuffling, stalling)
41:00 Second room battle
44:30 Trap disarming
46:15 Third room battle and how to use holy water with Holy Fountain curio to heal and reduce stress
48:45 Sack curio and Kleptomaniac quirk
49:11 Walking backwards causes stress to your heroes
49:45 Explanation of hunger checks and how your heroes can become "full" after eating 4 food so you can't only rely on food for healing
51:05 Last room battle (Protection stat reduces amount of physical damage received so you should use DoT skills like blight or bleed. When you leave the dungeon, everyone gets back to full health but stress stays with them so stress management in dungeons is important)
54:53 Quest complete, going back to Hamlet (explanation of Abbey and Tavern, they are used for stress relief. Always make sure to check the stagecoach to get new heroes. I recommend upgrading Stagecoach Network once in the Stagecoach as your first upgrade. Explaining which buildings to prioritize upgrading - Stagecoach, Guild, Blacksmith)
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