Day of the Tentacle Remastered #13 Finale - Back to the Present (PS4 Pro) ( PLP )
For more of this series https://www.youtube.com/playlist?list=PLzdAf6_2_tz_AyLRTp2QgFfo3d3DWu0y0
Schedule
Main Series: Mon - Sun
PSVR Series: Mon, Wed, Fri
Second Series: Fri, Sat, Sun
Streaming (Hopefully) Mon &/or Fri
From Wikipedia, the free encyclopedia
Developer(s) LucasArts
Publisher(s) LucasArts
Director(s) Dave Grossman
Tim Schafer
Producer(s) Dave Grossman
Tim Schafer
Designer(s) Tim Schafer
Dave Grossman
Artist(s) Peter Chan
Writer(s) Tim Schafer
Dave Grossman
Ron Gilbert
Gary Winnick
Composer(s) Clint Bajakian
Peter McConnell
Michael Land
Engine SCUMM
Platform(s) Mac OS
MS-DOS
Microsoft Windows
OS X
PlayStation 4
PlayStation Vita
iOS
Linux
Release June 25, 1993
Genre(s) Point-and-click adventure
Mode(s) Single-player
Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle—a sentient, disembodied tentacle—from taking over the world. The player takes control of the trio and solves puzzles while using time travel to explore different periods of history.
Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair carried over a limited number of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine.
The game was released simultaneously on floppy disk and CD-ROM to critical acclaim and commercial success. Critics focused on its cartoon-style visuals and comedic elements. Day of the Tentacle has featured regularly in lists of "top" games published more than two decades after its release, and aspects have been referenced in popular culture. A remaster of Day of the Tentacle was developed by Schafer's current studio, Double Fine Productions, and released on March 22, 2016, for the PlayStation 4, PlayStation Vita, Windows and OS X.
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