Daylight Walkthrough Part 1 Walkthrough Creepy Horror Game (PS4/PC)
The plot is centered around a woman named Sarah who regains consciousness in an abandoned hospital with no memory of how she got there. A mysterious voice tells her to find the secrets of the hospital. With a cell phone, which is her map, she must explore the haunted hospital and its criminal past in order to escape. As she explores the hospital and the adjacent prison, Sarah begins to learn of the hospital's past, where twelve witches were executed and buried on the hospital grounds, with a thirteenth witch escaping death due to her turning in the other twelve witches. Sarah also discovers that she is a descendant of the thirteenth witch, and that the angry spirits of the twelve slain witches seek vengeance on her. However, it is unclear whether Sarah manages to escape the hospital or not.
The player does not have access to weapons; the only tools available are glow sticks, flares, and a cell phone. The game's environment and layout are randomly generated for each gameplay, resulting in the very first maze game to use Unreal Engine 4. In addition, the enemies and other antagonists are procedurally spawned.[3]
The player's goal in each level is to search for notes and logs from the hospital's past, referred to as "remnants", by looking for markings using glow sticks. Discovering remnants can cause a marking on her arm, which attracts the dangerous "shadow people". The player can either make them disappear by using flares or lose them by running away. Once all remnants in a level have been collected, the player is able to acquire a "sigil", an item of significance to the hospital's past, such as a teddy bear and a Bible. Bringing the sigil to "the Seal of Shadows" will unlock the next part of the building, allowing the player to advance further into the hospital and, possibly, to freedom.
The game's interface includes the number of remnants the player has to find and the threat level in the hospital. As threat level increases, monsters are more likely to appear.