DayZ Steam *Not Working* (Winlator 7.1.5 glibc)
odin 2 mini pro, Snapdragon 8gen2, adreno 740, 12gb ram, android 13
DayZ by Dean Hall, Bohemia Interactive Studio, BOHEMIA INTERACTIVE a.s.
The game uses BattleEye anti-cheat but been told you can run the game without it. you have to do it through the launcher. There is an issue with the launcher and it won't open... will look into this more. It shows DayZ_x64 open and boot! it is looking for something to load into??
HOW TO USE STEAM ON WINLATOR?? Help by @Zerokimchii @coffincolors_ and @Longjunyu2
• WINLATOR | NEW METHOD TO BOOT STEAM a...
[ Winlator setting ]
resolution: 1280x720
Wine 9.20
Box64: 2a33cf4
turnip: 24.3.0 W8 -R1
dx wrapper: dxvk 2.4 gplasync
(1.10.3 async does not load steam properly, at least for me)
Audio: Pulse (some steam games might need alsa to boot properly, at least for me)
box64 preset: Performance Custom (you can also just leave it at performance)
Box64_dynarec_safeflags= 1
Box64_dynarec_strongmem= 1
startup: Aggressive
affinity/32bit: 4-7 checked
xinput: Odin 2 mini pro controller
EVERYTHING ELSE DEFAULT
Here is a set of winlator files i use for custom builds
(i like to use the most unless certain games require a different setup):
https://www.mediafire.com/folder/7wxq0vlwo09xw/My winlator file setup
Longjunyu2 Winlator 7.1.5 with Native Glibc:
https://github.com/longjunyu2/winlator/releases/tag/v7.1.5
Winlator turnip drivers:
https://github.com/K11MCH1/WinlatorTurnipDrivers/releases
Extra winlator files:
https://github.com/ajay9634/Ajay-prefix/releases
https://github.com/sandstranger/WinlatorBox64Builds/releases
https://github.com/sandstranger/wine-custom/releases
Odin 2 mini pro: https://www.ayntec.com/products/odin2-mini?variant=45104574496960