De_Crown in CS2? | Fixing the LAYOUT
De_Crown is a 5v5 defuse map made back in 2014 By Volcano and Fmpone!
After its launch, it didn't quite get the warm reception as these mapmakers other projects have and a big reason for it is its layout. In This video i'll be going in depth to the issues with this particular maps weaknesses and maybe well see it in the future in CS2 like Fmpone hinted at (kind of :D)
Music:https://youtube.com/playlist?list=PLiGaC2SCPxEKkhadDIYpLZVC3EQdui_11
Thooorin's original interview (watch it, its good): https://www.youtube.com/watch?v=OauG-a5A50I
Crown on Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=239672577
Timestamps
00:00 - 01:01 - intro
01:01 - 06:06 - Layout comparison and issues
06:06 - 11:14 - Planning the Connector
11:14 - 13:14 - Pathing critique
13:14 - 16:11 - quality of life changes and minor stuff
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