DEATH STRANDING 2: ON THE BEACH | PART 17 | FINALE

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Death Stranding 2: On the Beach is a 2025 action-adventure game developed by Kojima Productions and published by Sony Interactive Entertainment. It is the sequel to Death Stranding, and is written, produced, and directed by Hideo Kojima. It is also the second game of Kojima Productions as an independent entity and the studio's second collaboration with Sony. The title features the previous game's central characters, including Sam Porter Bridges, Fragile, and Higgs, reprised by Norman Reedus, Léa Seydoux, and Troy Baker, respectively. They are joined by a new cast consisting of Elle Fanning, Shioli Kutsuna, Luca Marinelli, Alastair Duncan, Alissa Jung and Debra Wilson, as well as special appearances from George Miller, Fatih Akin, and Nicolas Winding Refn, the latter reprising his role from the first game. Similar to its predecessor, Death Stranding 2: On the Beach is a third-person action-adventure video game. The game was revealed to take place primarily in Mexico and Australia, both of which are large open worlds that can be freely explored by the player. The core gameplay loop revolves around delivering packages to scattered survivors. Players need to navigate difficult terrain, while balancing the weight of the cargo on Sam's backpack. Players will unlock vehicles early into the game, which allows them to travel through the world quickly. Vehicles can be customized extensively. For instance, additional batteries can be installed to extend its use, while gun turrets can be added for defense. The world is frequently ravaged by natural disasters such as earthquakes and sandstorms, which will affect the landscape and force players to pick alternate delivery routes. Players are also involved in rebuilding destroyed infrastructure and reconstructing roads and bridges. Eventually, players can construct a monorail system connecting isolated colonies, allowing them to transport a large quantity of goods quickly.
It has a greater focus on combat when compared to the first game. Players can choose to engage in direct combat against enemies, use stealth tactics, or avoid enemy encounters altogether by choosing to navigate rougher terrain. Sam has a large arsenal of tools and gadgets that allow him to attract or divert enemy's attention. The game also features a dynamic day-night cycle which affects enemy behaviours. As players progress, they will be able to unlock enhancements from the Automated Porter Assistant System, which serves as the game's skill tree. The skill tree is divided into three categories: combat, stealth, and serviceship, which focuses on Sam's ability to deliver packages. Sam's attributes will also gradually increase as players complete ordinary actions. For instance, the more packages Sam delivers, the better his delivery skills will become.