Deception - Chaotic Good Ending
Chapter 26 - The Final Key & Chapter 27 - Apocalypse
In the game Deception there are three major branches in the story that determine the outcome; Chapter 8, Chapter 26, and Chapter 27. In all, there are eight possible endings, of which, two are the same. This makes for a total of six unique possible outcomes (As specified in the game manual).
In Chapter 8 whether you kill the invader in less than two minutes or if you take longer than two minutes will be a factor. In chapter 26 and 27 what you decide for the dialogue choice of Resurrect or Lock up/in will determine the ending.
Example: In chapter 8 if you take less than two minutes, in Chapter 26 you choose Resurrect, and then in Chapter 27 you choose Resurrect. Outcome is you get a “bad” ending.
I have labeled the endings in a particular fashion in order to differentiate these myself. As far as I am aware there is no official titles to these such as “good ending” or “kind of bad ending”.
Intro Music : Night Break
Producer : Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
Outro Music : Tecmos Deception Invitation to Darkness - #7 Invaders, Coming to the Castle
Artwork : Satan by eidemon666 on DeviantArt
ePSXe 1.9.0 Emulator
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce GTX 750 Ti/PCIe/SSE2
Resolution/Color:
- 1280x720 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: û
- No render-to-texture: off
- Filtering: 6
- Hi-Res textures: 1
- TexWin pixel shader: off
- VRam size: 0 MBytes
Framerate:
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- FPS limit: 200.0
Compatibility:
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Misc:
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**Possess physical copy of complete original PSX game.
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