Declare , instantiate and use internal class in unity tutorial

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Published on ● Video Link: https://www.youtube.com/watch?v=fNvoJeAHTpY



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Tutorial
Duration: 1:42
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ASSALAM o alaikum Code :
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class InternalClass : MonoBehaviour
{
[System.Serializable]
public class PlayerInfo
{
public string name = "";
public float playerHealth;
}


public PlayerInfo[] playerInfo;

// Start is called before the first frame update
void Start()
{

}

// Update is called once per frame
void Update()
{

}
}


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internal class in unity
Declare
instantiate and use internal class in unity tutorial