DecompressRequestPikaPicAnimGFX w/bad (glitch) sprites from DE (arbitrary code execution experiment)
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Published on ● Video Link: https://www.youtube.com/watch?v=QwbsoSvV4us
Typically we've relied on fixed pointers in glitch sprite corruptions (such as Yellow MissingNo.'s sprite), but we can create a similar chaotic change in the system with 65536 possibilities from the DE register pair with bank a (discounting RAM pointers).
Have this at FA64 and use 4F:
11YYXXFAD3FF063F212861CD843EC9
ld de,XXYY
ld a,(FFD3)
ld b,3F
ld hl,6128
call 3E84
ret