Deep Fear * GAMEPLAY [SEGA SATURN]
Deep Fear is a 1998 survival horror video game co-developed by System Sacom and Sega CS2, and published by Sega for the Sega Saturn. It was one of the last first-party titles released for Saturn, and never saw a North American release. Set on the underwater Big Table research facility, the player controls John Mayor as an unknown infection begins transforming the facility staff into hostile mutants. Gameplay has Mayor exploring the Big Table, gathering items and resources while fighting enemies.
The game was designed as a science fiction take on the Japanese "Mansion Mystery" genre, with the aim being to create fear from the environments and monsters. Notable staff included co-producer Rieko Kodama, composer Kenji Kawai, and artist Yasushi Nirasawa as monster designer. The game met with mixed reviews from critics; praise was given to its music and elements of its gameplay−which was often compared to Resident Evil−while reactions to its graphics were mixed and the voice acting was panned.
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Platform(s) Sega Saturn
Release
JP: 16 July 1998
EU: 24 July 1998
UK: 18 September 1998
Genre(s) Survival horror
Mode(s) Single-player