Def Jam Fight for NY 4th Story Mode Playthrough - Part 12 [Finale] (HARD DIFFICULTY & 100% TROPHIES)
I always hated that final Murderous Survival FFA. Those AIs always ganging up on me everytime I do a blazin' move on other AI. Speaking about ganging, I found one advantage on Takedown Parry. Since the AI get dropped on the floor everytime you countered their strike, it gives you more time to react for the next strikes that you need to counter. They need a few secs to get up again so you need to try finding your own safe space before they cornered you again.
Well, this part wraps up this playthrough. Martial Arts + Wrestling + Submission (Jeet Kune Do) is an OP style. It has lightning fast strikes, has some exploitable hard strikes like Eagle Kick, Lil' Flip's weird looking upper strike, Backflip Kick and One Inch Punch. This is an annoying style created fighter to fight against in a tournament. However, this style has Takedown Parry and Leg based submission which are two major drawbacks. Perhaps, they helped to balance this style out? Otherwise this style is broken.
A'ight, I will start a new playthrough soon. It has the same style as Alpha Maverick's Briggs CC. It will be my first playthrough without Martial Art style. Hope ya'll stay tune for that.
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