Design Visualization - HDAs, VAT & Python | Johan Borgstrom | Freelance | OFFF HIVE 2025

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Explore how you can use Houdini Digital Assets and Python to assist the creative flow between Houdini, Unreal & DaVinci Resolve. We will also take a look at how you can generate and preview Vertex Animation Textures (VAT) in Houdini.

Johan Borgström is a freelance 3D artist. With a background in industrial design, he is primarily focused on design visualization in the automotive industry. To assist the artistic process he has a strong focus on pipeline tooling which usually involves creating HDAs in Houdini or writing Python for data exchange between DCCs.

https://www.petfactory.se/about/

00:00:00 – Design School to Visualization
00:04:25 – Road Modeling with NURBS Curves
00:08:47 – Procedural Layout & Collision-Based Points
00:13:11 – Lego Piece Animation with Offset Logic
00:17:35 – Mesh Integration & Data Preparation
00:21:58 – Texture Atlas for Unreal Engine
00:26:21 – Camera Rig & Animation Setup




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