Destiny The Taken King NIGHTSTALKER Are You Ready Unleash The Power
Nightstalker is a Hunter subclass. It is obtained after completing a quest in The Taken King the new expansion in Destiny.
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GrenadeEdit
Spike Grenade: A grenade that attaches to any surface and emits a torrent of damaging void light. Binds to L1/LB
Voidwall Grenade: A Grenade that creates a horizontal wall of burning void light. Binds to L1/LB
Vortex Grenade: A grenade that creates a vortex which continually damages enemies inside the sphere. Binds to L1/LB
MovementEdit
Double Jump: Jump a second time after leaving the ground.
ModifiersEdit
Increased Height: Upgrades Double Jump for even greater height.
Increased Control: Upgrades Double Jump for better directional control while in the air.
Triple Jump: Upgrades Double Jump with a third jump.
Super AbilityEdit
Shadowshot: Tether a large group of foes to a Void Anchor, slowing and silencing them for your fireteam. Binds to R1 and L1/RB and LB
ModifiersEdit
Blood Bound: Tethered enemies explode when killed. Damage to tethered enemies is shared to all.
Black Hole: The Void Anchor has increased range, lasts significantly longer, and can tether more targets.
Quiver: Fire Shadowshot up to three times. Void Anchors have reduced range.
MeleeEdit
Smoke: Throw smoke to slow and disorient those within its cloud. Binds to R1/RB
ModifiersEdit
Envenomed: Adds a toxin that damages enemies within the smoke.
Vanish in Smoke: You and allies near Smoke explosions vanish from sight.
Snare: Allows smoke to stick to surfaces, detonating when enemies are near.
Attribute ModifiersEdit
Path Forgotten: Training focused on toughness and speed. +2 Armor, +2 Agility
Path Forbidden: Training focused on battle recovery and speed. +2 Recovery, +2 Agility
Path Unknown: Training focused on battle recovery and toughness. +2 Recovery, +2 Armor
Ability ModifiersEdit
Courage of the Pack: Killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times.
Light of the Pack: Killing tethered targets creates Orbs of Light for your allies.
Lockdown: Grenade and Smoke effects last twice as long, allowing strong territory control.
Attribute ModifiersEdit
Way of the Drifter: Training focused on all attributes. +1 Recovery, +2 Armor, +2 Agility
Way of the Fearless: Training focused on toughness at all costs. +5 Armor
Way of the Nomad: Training focused on maximum battle recovery. +4 Recovery, +1 Agility
Ability ModifiersEdit
Keen Scout: Sprint and Sneak faster, gain Enhanced Tracker, and ability to Mark targets you damage.
Predator: The Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey.
Shadestep: Gain an evade on Crouch, Crouch.
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