Detect cursor or pointer is on ui element unity easy tutorial
ASSALAM o alaikum Code :
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class PointerOverUI : MonoBehaviour
{
public Toggle toggle;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (EventSystem.current.IsPointerOverGameObject())
{
toggle.isOn = true;
}
else
{
toggle.isOn = false;
}
}
}
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ASSALAM o alaikum
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