Developing Combat | Project: Wanderer | Devlog #2
Project: Wanderer, takes you on an RPG adventure that has a unique combat mechanics, blending elements from action games and Souls-like classics. Designed to be "user-friendly" for newcomers while offering a satisfying challenge for veterans, the game features a dynamic combat system. Embark on a journey through a mysterious world, confront intriguing bosses, and shape your character's destiny in an interconnected realm where every decision matters. It's aimed to offer an immersive experience that strikes a balance between approachability and complexity, inviting all players to uncover its intriguing world.
SOCIALS:
Twitter: https://twitter.com/millenniaStudio
itch: https://yuko-millennia.itch.io/
Discord: https://discord.gg/pnCNVaw2Sm
Patreon: https://patreon.com/YuKoMillennia
Games Shown:
Sekiro - FromSoftware Inc.
Nier:Automata - PlatinumGames
0:00 - Introduction
0:20 - Devlog Recap
0:59 - Combat Development Process
2:26 - Combat System Showcase
3:07 - IMPORTANT STUFF
3:56 - Special THANK YOU
5:06 - Closing
Music:
https://www.youtube.com/@massobeats
#yukomillennia #millenniumstudio #unrealengine #ue5 #indiedev #devlog
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