DEVGRU Operators stop a multi-bomb threat | Tier One Overhaul | Door Kickers 2 Modded
For this one I've tried to use speed at its best. Not only am I using the best operators I have, but I also gave them the MCX Rattler, which is small and fast, perfectly suited for this type of operation. Originally, I thought about going in with two teams of two into each apartment, but that would be really dangerous and the time for the bombs to blow wasn't that strict.
Since there were multiple hostages, bombs and time limits involved, what you're seeing here is the use of fast and agressive CQB, with operators doing dynamic entries, kicking doors and taking precise shots in order to be faster than the enemy's reaction time - since, in a real life scenario, time limits are not fixed; a random guy could just get scared and blow everything up, and we can't allow that possibility. Of course, all of this is also facilitated by the fact we got NODs, and they don't. Life do be good sometimes...
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Mod: Tier One Overhaul
Map: https://steamcommunity.com/sharedfiles/filedetails/?id=2808768999&searchtext=the+big+breach+theory
Music: Serpent, by Elephant Music
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