Devil May Cry 5 - gameplay - Part 18 - Mission 17: Brothers - boss Vergil
The gameplay features the return of Dante and Nero as playable characters, along with a new character, named "V". The player fights off hordes of demons with a variety of attacks and weapons. They receive a style-rating for combat based on a number of factors, such as move variety, the length of a combo and dodging attacks. The game's music changes based on the player's performance in combat. Every time the player interacts with the mechanic Nico or finds a statue, he can buy new abilities for each character. While there are three playable characters, the game forces the player to use only one per mission. This title has a Bloody Palace mode where the player can face multiple types of demons in a single area. The first character is Nero. He retains his Red Queen sword for melee combat, and the Blue Rose double-barreled revolver. He has an assortment of new robotic arms called Devil Breakers instead. These have a variety of functions like grabbing enemies from a distance or stopping time to freeze an enemy in place. Dante can change between four styles to create new techniques or parry enemy attacks. Along with his signature blade Rebellion and the demonic sword Sparda, Dante uses two new Devil Arms, a pair of buzzsaw-like weapons that combine into a motorcycle called Cavaliere, and a set of fiery gauntlets and boots called Balrog. V is one of the main protagonists and the third playable character, a human with demonic ties, V presents himself as Dante's new client to put him on the trail of Urizen and takes Nero as backup insurance. It's revealed later that V is, in fact, the human half of Vergil's soul: the embodiment of his remorse and wisdom.