Devlog 02 - Texturing my first World Map
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Published on ● Video Link: https://www.youtube.com/watch?v=q2SVLNzzrkQ
Trying alternative of Unity terrain, but only to found out that poly brush is duplicating the mesh before applying the vertex color. So if I update the blender file, it wont auto update, and I need to reapply the texture all over again.
I guess I will go back using Unity terrain later. I didn't want to use terrain because I want to have control over the poly count.
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