Devlog 2: Using Assets and Currency Systems To My Luck Be A Landlord Roguelike
Assets:
GUI Parts - https://assetstore.unity.com/packages/2d/gui/icons/gui-parts-159068
Pixel Heroes Editor - https://assetstore.unity.com/packages/2d/characters/pixel-heroes-editor-250116
16x16 Dungeon Tileset - https://0x72.itch.io/16x16-dungeon-tileset
Picking up game dev because why not… Join me as I create my first game to post on steam. A luck be a landlord style drafting roguelike autobattler.
In this episode the game goes through some visual and mechanical changes because we are still in the prototype stage ideas will be implemented and tested some will stay some will go, but with those changes a new system and unit has been added to make use of said system.
If you want to support you've already did by clicking on this video so thank you, but if you must do more I guess you could like and subscribe or you could say how much you dont like me in the comments.
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