DevLog - JPCT OpenGL Java Game Engine Prototype 2014-08-20 [HD]
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Published on ● Video Link: https://www.youtube.com/watch?v=hS6gVahOCb4
The current state of my "self-education"-project to make a space shooter game.
This engine is based on JPCT (www.jpct.net) which is a free Java OpenGL engine. I wrote a lot of classes around it. I use JPCT mainly for viewport culling, collision detection and mesh loading.
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