Devlog: Level Design Automation Process

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Published on ● Video Link: https://www.youtube.com/watch?v=ODZb1AIspiA



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Here’s a clip of my level design process. I’ve been working heavy with Unreal Engine automation C++ scripts that spawns programmable windows and doors. A Necessity to avoid unnecessary duplications and memory reference inefficiencies. My scripts also creates materials and can assign them to its respective model/mesh. OST 🎵by ‪@ScottBuckley‬ #indiede #gamedev #indiegames #indiegamedev #gamedevelopment #gamedesign #gamedeveloper #unrealengine #steam #rpg #survivalgames