Devlog: Sprint Mechanic #indiedev #gamedev #unrealengine

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Dev Update: Reworked Character Sprint mechanic.
Notes: recently reworked how character sprint animation and speed.
We like Fast combat and gameplay but not too fast.
We'd like the combat system to have a progression where players can feel the improvement over time.
things like sword play, combos, skills, interaction with the environment and player combat speed will increase overtime.







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