Devpro Dueling - Melodies of Life(Melodius Deck Rebuilt)

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Published on ● Video Link: https://www.youtube.com/watch?v=bUatpYWKIwM



Duration: 25:54
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I'm back, having returned to my favorite deck archetype, Melodius. Melodius got some cool new toys, with the new trap card that they got(that I honestly don't use even a little bit), New monsters(Most of them are still terrible, even though some have been out for a while), and most importantly, new fusions(one has a decent amount of utility and has been out for a while, but doesn't really say "Wow!", so I never really used it. I also apologize for the audio levels, I was in a rush to get this out and didn't realize it was so loud. Be aware, there are some losses in this video(Including one rage inducing one).

Bloom Rose is a really nice card, Not being able to be destroyed by battle and Card Effects, and not taking battle damage from battles involving that card. She also can destroy special summoned monsters by battle, and deal damage equal to the difference between her attack and the monster's attack. I really like this card, but it definitely has flaws.

1. It can be targeted. Snatch Steal, D prison, Compulse, BLS are all easy outs to this card. This can be Mitigated by having an SSed Aria on the field though.

2. She's DREADFULLY slow to bring out. It takes a Melodius monster + a Melodius Maestra monster to pull her out. That means that you need to have either the other fusion, the 7* melodius, or the 8* Melodius in your deck, which can be very cloggy at times. It also means that it's going to take 3 cards to get her out, and it's fairly specific. Due to the fact that you can't use any fusion to fusion from the grave or deck with this deck, you're stuck with few options, and the majority of them require for you to CONTROL the cards. The Maestra monsters are very annoying to summon, and when you do, only the 8* has a semi universally useful effect, while the 7* is pretty much only good for sonata and honest cycling. If you get the 8* out and she's protected by Aria and Elegy, you pretty much don't want her to leave the field. So, the best option is Polymerization, because at least you can use cards from your hand as well.

3. She's weak to cards that non targetting banish, non target return, and that negate effects, like all Melodius cards are. Without their skills, they're useless. Skill Drain Malefics and Qli's are the bane's of this deck's existence. Oh, and that Stupid Trish card.

0:00 Vs Zombies
1:32 Vs Performerpals
2:23 Vs Spirit Beasts
3:32 Vs Lightsworn
6:14 w/ Idk vs Burning Chronomaly Abyss
8:18 w/ Cyber Dragon vs Dark World Qli's
12:59 w/ Dragon...something...ANOTHER50+carddeckwithagoodsituationalhandvsouropponent vs Hieratic Lightsworn
14:38 w/ Rank 4 Toolbox vs Six Sam Cybers(loss)
18:24 w/Fluffals vs Plant? Rank 4 Toolbox
19:26 Vs Spirit Beasts
20:32 w/WorstYugiohPlayerInTheWorld vs Gravekeeper Heroes(loss)







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Yugioh
Melodius
Melody
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Life
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