"Dialog Volume" bug (fixed as of Operation Chimera) - Rainbow Six Siege
Many of you may have seen my recent community tab post about the sound bug that means that lowering the Dialog Volume (i.e. the announcer) also changes the sound of footsteps in Rainbow Six Siege.
Since there were a considerable number of followup questions, I want to put out a quick video demonstrating the bug and providing info on its resolution. According to the patch notes for operation Chimera, this bug has now been fixed!
My giveaway for the Rainbow Six: Year Three Season Pass will end this month! Take part while you still have the chance: https://gleam.io/5DOqP/rainbow-six-siege-year-3-season-pass-giveaway
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